HABITABLE ZONE SIMULATION

The liquid-water zone of a red dwarf hugs its star so tightly that any planet inside is almost certainly tidally locked, one hemisphere in permanent day. From O-type down to M-type the green band stretches with luminosity, and the flux relative to Earth is bracketed by the conservative limits S ≈ 1.1 inside and S ≈ 0.53 outside. Past either edge lie a runaway greenhouse and a snowball state, and as the host star ages and swells the whole band migrates outward.

▸ Loading spectral data for each star type…
▸ Computing the HZ flux boundaries (∝ √L)
▸ Building the zone rings & snow line
▸ Placing the planet & equilibrium temperature
▸ Calibrating the “Goldilocks zone”…
▸ Ready — Online. ✅
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⌂ Space

Simulation room Habitable Zone

Habitable Zone
Online
liquid water · flux · √L
Planet thermometer
🌡️ Position relative to the habitable zone
zone: 🔥 → 💧 → ❄️
Host star—
Distance—
Flux—
Equilibrium temperature—
Current zone—
Habitable zone—
Star lifetime—
Notes
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DRAG the planet in–out to change distance · left-click = rotate · right-click = pan · scroll = zoom · click STAR/PLANET = details
WebGL is not enabled in your browser — cannot render 3D.
Equilibrium temperature & flux vs distance (habitable-zone edges marked) temperatureflux
About Habitable Zone

The liquid-water zone of a red dwarf hugs its star so tightly that any planet inside is almost certainly tidally locked, one hemisphere in permanent day. From O-type down to M-type the green band stretches with luminosity, and the flux relative to Earth is bracketed by the conservative limits S ≈ 1.1 inside and S ≈ 0.53 outside. Past either edge lie a runaway greenhouse and a snowball state, and as the host star ages and swells the whole band migrates outward.

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