ATMOSPHERE & WEATHER SIMULATION

The distance to a lightning strike is the number of seconds between the flash and the thunder divided by three, in kilometres, because sound is far slower than light. The warmer and moister the air, the more easily a rising parcel passes its dew point: cumulus stacks into towering cumulonimbus and the storm breaks. A cyclone drops the central pressure deep and spirals air inward anticlockwise in the Northern Hemisphere, while an inversion traps smoke and dust in a shallow, polluted layer near the ground.

▸ Building the 5 atmospheric layers…
▸ Loading the convection & dew-point model
▸ Starting clouds, rain, fronts
▸ Wiring the barometer & cyclone swirl
▸ Calibrating the greenhouse effect…
▸ Ready — Online. ✅
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Simulation room Atmosphere & Weather

Atmosphere
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convection · pressure
Barometer
🌡️ Current weather
low pressure = storm
Mode—
Temperature—
Humidity—
Pressure—
Cloud cover—
Rain—
Note
Hot, moist air rises and cools to the dew point → condensing into clouds → rain. Low pressure = storm.
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Adjust temperature & humidity on the right to build clouds · try the storm/front modes · click a structure for details
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Temperature & pressure over time temperaturepressure
About Atmosphere & Weather

The distance to a lightning strike is the number of seconds between the flash and the thunder divided by three, in kilometres, because sound is far slower than light. The warmer and moister the air, the more easily a rising parcel passes its dew point: cumulus stacks into towering cumulonimbus and the storm breaks. A cyclone drops the central pressure deep and spirals air inward anticlockwise in the Northern Hemisphere, while an inversion traps smoke and dust in a shallow, polluted layer near the ground.

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